Book Image

Mastering CryENGINE

By : Michelle Martin
Book Image

Mastering CryENGINE

By: Michelle Martin

Overview of this book

Table of Contents (17 chapters)
Mastering CryENGINE
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 8. Mastering the Smart Objects System

CryENGINE ships with a very powerful AI and navigation system, a large number of Lua scripts, and even a visual scripting system, the flowgraph. All these systems allow you to create sophisticated content for your CryENGINE project. There is one additional system, however, which is more than useful when you are trying to create realistic and believable game environments: the SmartObject system. In this chapter, we will take a close look at CryENGINE's SmartObject system, how it works, and what it can be used for.