Book Image

Ouya Unity Game Development

By : Gary Riches
Book Image

Ouya Unity Game Development

By: Gary Riches

Overview of this book

Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty. All systems can be used as development kits which allow any Ouya owner to be a developer without any licensing fee. Ouya Unity Game Development offers detailed, easy-to-follow, step-by-step instructions which will help you learn the ins and outs of Ouya development in Unity.From connecting your device with Android Debug Bridge to publishing it on the Ouya Developer Portal, this book will explain the processes involved in creating a game from scratch. As you progress through the book, you will learn about scenes, prefabs, sounds, models, and animations. By the end of the seventh chapter, you will have a 3D game with multiple levels, the possibility of in-app purchases, and controller support that runs on both the Ouya and an Android phone. Starting with an introduction to Ouya, you will learn how to set up an environment and render game levels on Ouya. You will learn how to change levels and how to save the current level. You will then dive into Ouya controller integration and character animation. This book will also teach you the workings of audio source components, and will show you how to add textures to prefabs. Finally, you will learn how you can monetize the game. By the end of this book, you will have the game running on Ouya and geared up to create games on your own.
Table of Contents (15 chapters)
Ouya Unity Game Development
Credits
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

History of Ouya


On June 10, 2012 a new kind of game console was imagined. With its support for four controllers and output to the TV, it was to try and capture the glory days of console gaming; you and your friends sitting on a sofa together, having fun playing games. It used a crowd-funding website named Kickstarter to announce itself and generate funds. The Ouya development team was asking for $950,000. Backers would receive access to the device when it was released. The Kickstarter fund-raising goal was raised within 8 hours. Ouya holds the record for the best first day performance of any project on Kickstarter to date. Ouya became the most quickly funded project on Kickstarter to reach one million dollars, and went on to become the eighth project in Kickstarter history to raise more than a million dollars. At the end of the funding, the development team had received $8,596,474. The cost of the device was $99 and it ran Android. This meant there was a large library of games available to easily port across to Ouya. Developers heavily backed the Ouya as the consistent hardware specification is a boon to Android developers who normally have to contend with device specification fragmentation.