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Python Scripting in Blender

Python Scripting in Blender

By : Paolo Acampora
4.9 (14)
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Python Scripting in Blender

Python Scripting in Blender

4.9 (14)
By: Paolo Acampora

Overview of this book

Blender, a powerful open source 3D software, can be extended and powered up using the Python programming language. This book teaches you how to automate laborious operations using scripts, and expand the set of available commands, graphic interfaces, tools, and event responses, which will enable you to add custom features to meet your needs and bring your creative ideas to life. The book begins by covering essential Python concepts and showing you how to create a basic add-on. You’ll then gain a solid understanding of the entities that affect the look of Blender’s objects such as modifiers, constraints, and materials. As you advance, you’ll get to grips with the animation system in Blender and learn how to set up its behavior using Python. The examples, tools, patterns, and best practices present throughout the book will familiarize you with the Python API and build your knowledge base, along with enabling you to produce valuable code that empowers the users and is ready for publishing or production. By the end of this book, you’ll be able to successfully design add-ons that integrate seamlessly with the software and its ecosystem.
Table of Contents (19 chapters)
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1
Part 1: Introduction to Python
7
Part 2: Interactive Tools and Animation
13
Part 3: Delivering Output

Part 1: An Introduction to Python

This section covers the fundamentals of scripting and helps you become familiar with Blender’s Python utilities. Besides providing a solid base for the chapters ahead, it contains all the information required for writing fully working tools.

Chapter 1, Python’s Integration with Blender

This chapter introduces the tools used for scripting, internal and external text editors, and version control.

Here’s a summary of the topics discussed in the chapter.

Installing multiple versions of Blender on the main operating systems

Blender 3.3 is the long-term support release used in the writing process. Although the content of this book is valid for all the 3. x series of blender, if you want to install version 3.3 alongside other versions, the following instructions are provided:

  • Using Windows Installer
  • Using the Microsoft Store
  • Downloading a portable archive
  • Installing on macOS

Using Python in Blender...

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Python Scripting in Blender
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