Slate, when cut, has irregular edges and duplicating this property will provide the observer with a very recognizable clue as to the material the slates are meant to represent. It's also a good idea to add just a little variation to the surface of the slate so that it looks like it has been split from a thicker slate stone. In other words, giving an indication as to how the slate was manufactured.
This recipe naturally follows on from the previous one. If you have not completed that recipe you can download the blendfile from the Packtpub website.
We will start by adding a procedural texture to warp the tiled image texture created at the end of the last recipe.
Load the file
slate-roof-02.blend
into Blender.In the Texture panel, select the
slate-tile
texture slot and move the texture slot down one using the down button of the Move texture slots up and down buttons to the right of the texture slots as shown...