Now, it is time to bring all of our work in this chapter into a concluding recipe that produces an accurate and realistic representation of a face.
If you have not completed any of the previous recipes in this chapter, it will be necessary to download the UV-HEAD.zip
from the Packtpub website as: chapt-07/UV-HEAD.zip
If you unzip this file in your Blender directory, all the step files, and a texture sub-directory with the relevant textures will be created. If you have previously downloaded and unzipped UV_HEAD.zip
, you should find the blendfile UV-FACE-06.blend
. This is a new file, and not one created in any of the recipes preceding this one. It contains some additional objects, such as eyelashes, which will make the renders appear more lifelike. The materials used for these objects are simple painted lines created on an exported UV grid. The materials have transparency, so that it appears to be eyelashes on the four eyelids of...