Book Image

Mudbox 2013 Cookbook

Book Image

Mudbox 2013 Cookbook

Overview of this book

"Mudbox 2013 Cookbook" covers a variety of techniques that can be used to bring your imagination to life. You will be able to create detailed characters and environments like the ones found in games, movies, and on television. Each recipe is one more building block towards digitally sculpting your ideas into reality. "Mudbox 2013 Cookbook" is written in recipes so that you can refer back to it whenever you seek help. The advanced techniques described in this book cover the whole spectrum of Mudbox's capabilities. With this book you will learn the foundational techniques in using Mudbox as well as more advanced ones "Mudbox 2013 Cookbook" will guide the reader step by step through the process of creating brushes, sculpting, 3d painting, lighting assets, extracting normal maps, and many other techniques. If a recipe is too advanced for you then you can visit the suggested recipes listed at the end of the recipe to learn supporting techniques. Supporting images are used for readers who understand things more visually. Each recipe is rated for difficulty so that you can find techniques that line up with your skill level. Once you complete the beginner and intermediate recipes you will be able to move on to the more advanced recipes.
Table of Contents (16 chapters)
Mudbox 2013 Cookbook
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface

Introduction


This chapter will show you different tools and tricks you can use to add finer details to your models. These finer details are mostly achieved by using stamps and stencils to help you sculpt.

While working your way through these recipes, keep in mind that the details you sculpt are limited to the resolution of the mesh you are sculpting on. If you plan on extracting texture maps from your sculpt, then the detail is also limited by the resolution of the texture maps that you extract.

The fine-detailing stage of a project is the stage that most beginner and intermediate artists tend to be in a hurry to get to. It is important to step back and look at your sculpt with a critical eye, to determine if your foundations are strong. Are your silhouettes creating interesting shapes? Do the shapes convey the feeling that you want the viewer to experience? Does your model have a focal point? Do other details in your model support the focal point? Are your proportions correct? It's easy...