Book Image

Ouya Unity Game Development

By : Gary Riches
Book Image

Ouya Unity Game Development

By: Gary Riches

Overview of this book

Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty. All systems can be used as development kits which allow any Ouya owner to be a developer without any licensing fee. Ouya Unity Game Development offers detailed, easy-to-follow, step-by-step instructions which will help you learn the ins and outs of Ouya development in Unity.From connecting your device with Android Debug Bridge to publishing it on the Ouya Developer Portal, this book will explain the processes involved in creating a game from scratch. As you progress through the book, you will learn about scenes, prefabs, sounds, models, and animations. By the end of the seventh chapter, you will have a 3D game with multiple levels, the possibility of in-app purchases, and controller support that runs on both the Ouya and an Android phone. Starting with an introduction to Ouya, you will learn how to set up an environment and render game levels on Ouya. You will learn how to change levels and how to save the current level. You will then dive into Ouya controller integration and character animation. This book will also teach you the workings of audio source components, and will show you how to add textures to prefabs. Finally, you will learn how you can monetize the game. By the end of this book, you will have the game running on Ouya and geared up to create games on your own.
Table of Contents (15 chapters)
Ouya Unity Game Development
Credits
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


Unity will output to iOS, OS X, Android, Windows Phone 8, Windows 8, Blackberry 10, and many other platforms. Organization of your code and project is paramount; otherwise things will get very messy very quickly. Why don't you try making this game work on some other platforms? The best way to learn is through experimenting and performing, so what are you waiting for? If you do get stuck, the forums at http://forum.unity3d.com are really helpful. Hopefully you feel comfortable with the basics of programming on Unity for Ouya now and I look forward to see all the cool new things you come up with. This demo alone could be expanded to have hundreds of levels, more sounds, and some better graphical effects.

My Twitter username is @Gary_BBGames and I'm happy to answer any questions or help out in any way possible if you get stuck. If you create any apps or games, do let me know and I'll help promote them for you.

Thank you for taking the time to go through this book and remember, it's all...