Book Image

Learning Unreal Engine Game Development

By : Joanna Lee
Book Image

Learning Unreal Engine Game Development

By: Joanna Lee

Overview of this book

Unreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a game? Unreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine. Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.
Table of Contents (14 chapters)
Learning Unreal Engine Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

How do we produce sound and music for games?


Many game productions have original music written for in-game scenarios; some also use actual songs sung by professional singers as theme songs. Music in games is a big thing and it's dearly remembered by fans of the game. Sometimes, the music itself is enough to trigger memories of the gaming experience. Thus, game studios need to spend time creating suitable music to complement their games.

If you are a huge fan of video game music, there are also concerts that you can go to where the orchestra plays music from popular games (check out Video Games Live at http://www.videogameslive.com/index.php?s=home).

Creating music for a game is very similar to composing music for a piece; it should trigger appropriate emotions when it's played. The choice of music needs to match the pace and situations of the game. Using a JRPG game as an example, you should be able to differentiate between in-battle music versus the music that's played when you are in a menu...