This recipe will show you how to create a light and modify its settings. Lighting is a very important part of presentation, whether you are working in games, movies, television, or just want to make something nice to look at. It is easy to spot a beginner by looking at the lighting of a particular object or scene.
The following is a list of a few things you should think about when setting up your lighting.
You almost never want your shadows to be pitch black. Try adding a low intensity blue light in your shadow areas to let some of your hard earned details show through the darkness. Keep in mind that the light color is situational. If you are in a cave with lava all around you, it might be more appropriate to boost the shadows with an orange light instead of blue.
Use lighting to draw the eye of the viewer. Restrict your full intensity lights to the areas of your model or scene that have been defined as your focal point. Other areas where light hits can still be lit brightly...