Book Image

Mudbox 2013 Cookbook

Book Image

Mudbox 2013 Cookbook

Overview of this book

"Mudbox 2013 Cookbook" covers a variety of techniques that can be used to bring your imagination to life. You will be able to create detailed characters and environments like the ones found in games, movies, and on television. Each recipe is one more building block towards digitally sculpting your ideas into reality. "Mudbox 2013 Cookbook" is written in recipes so that you can refer back to it whenever you seek help. The advanced techniques described in this book cover the whole spectrum of Mudbox's capabilities. With this book you will learn the foundational techniques in using Mudbox as well as more advanced ones "Mudbox 2013 Cookbook" will guide the reader step by step through the process of creating brushes, sculpting, 3d painting, lighting assets, extracting normal maps, and many other techniques. If a recipe is too advanced for you then you can visit the suggested recipes listed at the end of the recipe to learn supporting techniques. Supporting images are used for readers who understand things more visually. Each recipe is rated for difficulty so that you can find techniques that line up with your skill level. Once you complete the beginner and intermediate recipes you will be able to move on to the more advanced recipes.
Table of Contents (16 chapters)
Mudbox 2013 Cookbook
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface

Lighting an indoor scene with a simple light setup


This recipe will show you how to easily light an indoor environment. We will go over some things you need to consider when lighting an indoor scene. With the knowledge you gain from this recipe, you will be able to plan your lighting for your scenes more effectively.

Getting ready

First things first. Open up the file named Interior Demo.mud.

This is a quick hallway that could easily be made modular. This means that it could be broken down to smaller pieces that can be reused over and over. You may notice this scene is not created modularly. For the sake of speed, I have combined all the elements and thrown an automatic map onto the hallway.

How to do it...

The following steps will help you to light an indoor environment:

  1. 1. When you open up the file, you should see something that looks like the following screenshot:

    This file has come already lit with viewport filters enabled. I'm going to go over the steps you need to go through to get to this...