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Book Overview & Buying
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Table Of Contents
Multimedia Programming with Pure Data
By :
In Chapter 1, Getting Started with Pure Data, we have used the metro and random objects to create an animation of the graphical interface object (bang button). With the introduction of the GEM library, we can replace the bang button with other graphics. We have also used a float
object to implement a counter. Actually, in pd-extended, we have another counter object that we can directly make use of.
Create an empty patch and save it with name Gem006.pd in your folder. Put the gemwin object, create and destroy messages, and the toggle box for rendering. In addition, create a metro object with a toggle box and connect it through a counter object.
For the counter object, it requires a number of input parameters. The three inlets we are using are for setting the minimum value, counter value, and the maximum value. In this case, I have used three message boxes for the purpose. The output of the counter object will be a number box:

Before turning on the metro object...
Change the font size
Change margin width
Change background colour