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Book Overview & Buying
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Table Of Contents
Multimedia Programming with Pure Data
By :
We have learned basic concepts and techniques for multimedia programming with Pure Data in the previous chapters. It covers the major tasks that interactive media artists/designers may encounter in their creative practices. Before we conclude the book, we present a number of external libraries that are not included in the standard pd-extended package. The libraries are common in the interactive media communities that greatly enhance the capabilities of Pure Data. We'll cover the topics on:
Integrating with OpenCV
Working with the Microsoft Kinect camera
To work on with the OpenCV examples, you need a webcam for your computer. For the Kinect examples, you need to have the Microsoft Xbox Kinect camera (http://www.xbox.com/en-US/kinect) together with the A/C power adapter.
Please also note that the libraries we are going to use only come with the handy pre-built versions for the Mac OSX platform. In order to work in the latest operating systems and Pure Data, the...
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