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Software Testing Strategies

Software Testing Strategies

By : Matthew Heusser, Michael Larsen
4.9 (9)
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Software Testing Strategies

Software Testing Strategies

4.9 (9)
By: Matthew Heusser, Michael Larsen

Overview of this book

In today’s world, software is everywhere—from entertainment apps to mission-critical systems that support our health, finance, and infrastructure. Testing plays a vital role in ensuring these systems work reliably. Whether you're a software developer, hobbyist, or IT professional, this book will guide you in mastering the art of testing. It’s about asking the right "What if?" questions, uncovering vulnerabilities, and ensuring software performs as expected throughout its lifecycle. Testing isn't just about automation; it’s a human-driven, creative process that requires skill, and a deep understanding of software behavior. With practical examples and expert insights, this book helps you craft your own test strategies and explore novel approaches to problem-solving in the testing world. With its help, you’ll hone your testing skills with techniques and methodologies rather than tool-based solutions. Authored by experts Matt Heusser and Michael Larson, the book provides valuable strategies for making testing both effective and engaging. Matt is known for his leadership in project rescue initiatives, while Michael’s work in accessibility testing has helped shape industry standards. By the end of this book, you’ll be equipped to enhance your testing practices and ensure high-quality software in an ever-evolving tech landscape.
Table of Contents (22 chapters)
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1
Part 1:The Practice of Software Testing
9
Part 2:Testing and Software Delivery
14
Part 3:Practicing Politics

Summary

In this chapter, we explained how complete testing is impossible, then showed a handful of ways to come up with a few powerful tests. We discussed a few ways of looking at testing but haven’t looked at user interfaces in depth. Once you find your domain, you’ll want to dive deep into it. There is a great deal more to testing than we could cover in this chapter, which just gives a feel for the depth of the work, plus some approaches worth considering.

While we touched on the idea of user interfaces, it is Michael Hunter and his 32-page treatise testing Windows applications, You Are Not Done Yet, that hits on how to test Windows applications. As he was at Microsoft working on systems that would be used by hundreds of millions of people with a higher cost to ship updates, we found reproducing his work here beyond our scope.

In the next chapter, we will discuss how to use tools to help us.

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