Book Image

Software Testing Strategies

By : Matthew Heusser, Michael Larsen
Book Image

Software Testing Strategies

By: Matthew Heusser, Michael Larsen

Overview of this book

Software Testing Strategies covers a wide range of topics in the field of software testing, providing practical insights and strategies for professionals at every level. With equal emphasis on theoretical knowledge and practical application, this book is a valuable resource for programmers, testers, and anyone involved in software development. The first part delves into the fundamentals of software testing, teaching you about test design, tooling, and automation. The chapters help you get to grips with specialized testing areas, including security, internationalization, accessibility, and performance. The second part focuses on the integration of testing into the broader software delivery process, exploring different delivery models and puzzle pieces contributing to effective testing. You’ll discover how to craft your own test strategies and learn about lean approaches to software testing for optimizing processes. The final part goes beyond technicalities, addressing the broader context of testing. The chapters cover case studies, experience reports, and testing responsibilities, and discuss the philosophy and ethics of software testing. By the end of this book, you’ll be equipped to elevate your testing game and ensure software quality, and have an indispensable guide to the ever-evolving landscape of software quality assurance.
Table of Contents (22 chapters)
1
Part 1:The Practice of Software Testing
9
Part 2:Testing and Software Delivery
14
Part 3:Practicing Politics

Project projections

The previous section gave two examples of projections – bug count over time and passing test cases over time. We aren’t that excited about either of them. In an agile context, the goal is to resolve the defects worth fixing quickly; the only record of a bug might be a change in version control.

The word “projections” comes from “project;” we use this term loosely. When dealing with software quality, there are several projections you might want to make. These can include the following:

  • How many people will be impacted by this change or defect?
  • What is the revenue impact every day this is open? (“cost of delay”)
  • Besides direct costs of user-can’t-do-feature, do we have indirect costs on user adoption, turnover, sales, and brand reputation?
  • How much time will we be spending on find/fix/retest work?
  • What is the return on investment of the next increment, compared to other potential...