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  • Book Overview & Buying The C++ Workshop
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The C++ Workshop

The C++ Workshop

By : Dale Green , Kurt Guntheroth , Shaun Ross Mitchell
5 (8)
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The C++ Workshop

The C++ Workshop

5 (8)
By: Dale Green , Kurt Guntheroth , Shaun Ross Mitchell

Overview of this book

C++ is the backbone of many games, GUI-based applications, and operating systems. Learning C++ effectively is more than a matter of simply reading through theory, as the real challenge is understanding the fundamentals in depth and being able to use them in the real world. If you're looking to learn C++ programming efficiently, this Workshop is a comprehensive guide that covers all the core features of C++ and how to apply them. It will help you take the next big step toward writing efficient, reliable C++ programs. The C++ Workshop begins by explaining the basic structure of a C++ application, showing you how to write and run your first program to understand data types, operators, variables and the flow of control structures. You'll also see how to make smarter decisions when it comes to using storage space by declaring dynamic variables during program runtime. Moving ahead, you'll use object-oriented programming (OOP) techniques such as inheritance, polymorphism, and class hierarchies to make your code structure organized and efficient. Finally, you'll use the C++ standard library?s built-in functions and templates to speed up different programming tasks. By the end of this C++ book, you will have the knowledge and skills to confidently tackle your own ambitious projects and advance your career as a C++ developer.
Table of Contents (15 chapters)
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Preprocessor Directives

We've come across this term a few times now, so let's look at what it means. A preprocessor directive is a statement that runs before our code is compiled. This is incredibly useful for a range of different things, from header files to selective code compilation.

Include

One of the most common directives, #include, we've already looked at; it means "copy here." When the preprocess runs, it will literally copy and paste the contents of the included file in its place. This means that any functions, variables, classes, and so on defined in that header are now also accessible by the class containing the include directive.

There are two variations you'll see with this directive:

// Include example.
// Version 1 - Generally for system files.
#include <headerfile>
// Version 2 - Generally for programmer files.
#include "headerfile"

In Version 1, you're directing the preprocessor...

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The C++ Workshop
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