Book Image

3D Printing Blueprints

By : Joe Larson
Book Image

3D Printing Blueprints

By: Joe Larson

Overview of this book

A new industrial age is here. Machines designed to build useful and interesting objects have moved from the factory to the home. Whether you have a 3D printer or not, learning how to design your first 3D models is the best way to become part of the 3D printing movement. 3D Printing Blueprints will teach you, step by step, the tools and techniques of using Blender, a free 3D modelling program, to build 3D models for printing with simple and fun hands-on projects.3D Printing Blueprints uses engaging and fun projects that teach Blender modeling for 3D printing through hands-on lessons. First you'll learn basic modeling and make a small simple object. Then each new project brings with it new tools and techniques as well as teaching the rules of 3D printing design. Eventually you'll be building objects designed to repair or replace everyday objects. Finally you'll be able to even tackle other people's models and fix them to be 3D printable. Through the course of doing the blueprints you will custom build one-of-a-kind objects that you can call your own. Starting from a custom vase formed from a picture, lessons will progress to a multi-part modular robot toy. Then simple machines will be designed with custom gears and functions. Eventually you'll learn how to download models from the Internet and make custom objects. Finally you'll be able to build models with near real life specifications and make a print that can be used for small object repair. 3D Printing Blueprints will teach you everything you need to know about building custom 3D models to print successfully on modern home 3D printers.
Table of Contents (17 chapters)
3D Printing Blueprints
About the Author
About the Reviewers

Adjusting the view

In the main view there should be nothing but a gray field. This is because the mug is bigger than the current view so now is a good time to list the many ways to change the view in Blender.


  • Rotate the view: Use the 8, 2, 4, and 6 keys on the number pad to rotate the view. Use the 7, 1, and 3 keys on the number pad to jump to the top, front, and right-hand side views. Use Ctrl + Numpad 7, Ctrl + Numpad 1, and Ctrl + Numpad 3 to jump to the bottom, back, or left-hand side view. Pressing 5 on the number pad toggles orthographic/perspective view which means the view is either rendered with perspective like in real life or without like on a grid that is usually easier to do editing in. These options are also available in the View menu at the bottom of the 3D View panel. Click-and-hold the middle mouse button (or your mouse wheel) and move the mouse to rotate the view.

  • Zoom the view: Use Numpad + and Numpad –, Ctrl + and Ctrl , or spin the mouse scroll wheel to zoom in and...