Book Image

3D Printing Blueprints

By : Joe Larson
Book Image

3D Printing Blueprints

By: Joe Larson

Overview of this book

A new industrial age is here. Machines designed to build useful and interesting objects have moved from the factory to the home. Whether you have a 3D printer or not, learning how to design your first 3D models is the best way to become part of the 3D printing movement. 3D Printing Blueprints will teach you, step by step, the tools and techniques of using Blender, a free 3D modelling program, to build 3D models for printing with simple and fun hands-on projects.3D Printing Blueprints uses engaging and fun projects that teach Blender modeling for 3D printing through hands-on lessons. First you'll learn basic modeling and make a small simple object. Then each new project brings with it new tools and techniques as well as teaching the rules of 3D printing design. Eventually you'll be building objects designed to repair or replace everyday objects. Finally you'll be able to even tackle other people's models and fix them to be 3D printable. Through the course of doing the blueprints you will custom build one-of-a-kind objects that you can call your own. Starting from a custom vase formed from a picture, lessons will progress to a multi-part modular robot toy. Then simple machines will be designed with custom gears and functions. Eventually you'll learn how to download models from the Internet and make custom objects. Finally you'll be able to build models with near real life specifications and make a print that can be used for small object repair. 3D Printing Blueprints will teach you everything you need to know about building custom 3D models to print successfully on modern home 3D printers.
Table of Contents (17 chapters)
3D Printing Blueprints
About the Author
About the Reviewers

Assembling the parts to print

A gentle reminder to Save (Ctrl + S) and perform incremental saves is in order. Hopefully, frequently saving is a habit at this point.

Building the parts like this is good for getting proportions and alignment correct, but is not appropriate for printing. Each part will be prepared for printing individually using a new view mode called Local, accessed from the View | View Global/Local menu options at the bottom of the 3D View panel or by using the slash on the number pad (Numpad /).

  1. Select the head and Duplicate (Shift + D) it.

  2. Name the duplicate PrintHead.

  3. Enter local view (Numpad /).

    The only object visible will be the PrintHead that was the last object selected. This is different than hiding all other objects. This can be confusing since any attempts to modify other objects won't work as expected until local view is exited. Always look for the label (Local) on the view description in the upper-left of the 3D View panel.

  4. Apply all the modifiers to the PrintHead...