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  • Book Overview & Buying Mastering Cocos2d Cross-Platform Game Development
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Mastering Cocos2d Cross-Platform Game Development

Mastering Cocos2d Cross-Platform Game Development

By : Alex Ogorek
4.5 (4)
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Mastering Cocos2d Cross-Platform Game Development

Mastering Cocos2d Cross-Platform Game Development

4.5 (4)
By: Alex Ogorek

Overview of this book

If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
Table of Contents (10 chapters)
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9
Index

Icons


The default icon that SpriteBuilder provided us was convenient for testing but it's time we set ourselves apart and create our own icon.

Tip

To use the template we'll be talking about in the next section, you'll need Photoshop. If you have a design team, you likely have it somewhere. If you don't have Photoshop, you can get a free trial version from its website.

Template

There are about 10 to 15 different app icon sizes, depending on which devices you plan to support and which iOS versions you're supporting. It would be a pain to manually update all of these sizes if you change your icon. Thankfully, it's easier than ever to create the required app icon sizes with a template that was created by Michael Flarup.

You can download the template from www.appicontemplate.com. Once it is downloaded, you can open it from Photoshop and begin using it. Once you're ready, you just have to run the action included in the download and it will generate the files for you.

There's also a very good video on...

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Tech Concepts
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Programming languages
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Mastering Cocos2d Cross-Platform Game Development
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