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Mastering Cocos2d Cross-Platform Game Development

Mastering Cocos2d Cross-Platform Game Development

By : Alex Ogorek
4.5 (4)
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Mastering Cocos2d Cross-Platform Game Development

Mastering Cocos2d Cross-Platform Game Development

4.5 (4)
By: Alex Ogorek

Overview of this book

If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
Table of Contents (10 chapters)
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9
Index

Analytics and user data


One final thing to do before we submit our app is to set up some quick analytics tools to determine the way our users play our game. We're going to use an API called Flurry. If you haven't heard of it before or you have but never used it, it's fine, as the following section will take you through the setup process.

Flurry is nice for three main reasons:

  • Simplicity in setting up and using

  • Detailed analytics available

  • It's free! Who can argue with that?

So let's go for it, starting with the signup process.

Signing up for Flurry

Go to http://www.flurry.com/, and in the top-right corner, click on Sign Up. Fill in the information it asks for, and then click on Sign Up.

After that, it'll ask you which platform you wish to track analytics for. Here, since we're making an app for iPhone and iPad (a universal app for iOS), we'll select iPhone. If the app were only available on iPad, you would have selected the iPad version.

We then add the name of the app and choose which category the...

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