Book Image

Unreal Engine 4.X By Example

By : Benjamin Carnall
Book Image

Unreal Engine 4.X By Example

By: Benjamin Carnall

Overview of this book

With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today’s development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine’s tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++. This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine’s rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4.
Table of Contents (17 chapters)
Unreal Engine 4.X By Example
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Creating a basic behavior tree and black-board!


Ok, now that we have a rough idea of the workings of a behavior tree, let's work with one directly so we can solidify that knowledge and understanding. The purpose of this tree is to provide AI behavior to our boss character. We can start by simply getting our boss to identify the player as a target and track to the player. If the player runs far away from the boss or is occluded by blocking geometry, the AI will begin to path between a home location and last location the player was seen.

Setting up the blackboard

Start by creating a new behavior tree asset by right-clicking in the Content browser and selecting Behavior Tree from the Artificial Intelligence section of the provided list, as follows:

Call this new behavior tree BossBT. Then create a new Blackboard asset from the same category. Call this BossBB. We will start by adding the blackboard keys we are going to be utilizing in BossBT. Open the BossBB asset we just created and you will be...