Book Image

Coding Roblox Games Made Easy

By : Zander Brumbaugh
Book Image

Coding Roblox Games Made Easy

By: Zander Brumbaugh

Overview of this book

Roblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community. With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices. By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.
Table of Contents (12 chapters)
Section 1: Introduction to Roblox Development
Section 2: Programming in Roblox
Section 3: The Logistics of Game Production

Chapter 3: Introduction to Roblox Lua

The Roblox Lua language is a fast, procedural programming language adapted from Lua. Lua was originally created in 1993 due to software trade barriers in Brazil, which prevented many from buying specialized software from outside the country. Because of this, the language was designed to be highly customizable and C-based so that programmers could make their own implementations using Lua's C API.

The goal of this chapter is to give you the knowledge you need to make your first programs in Roblox Lua so that you're ready to become a fully proficient programmer. No prior programming experience is assumed, so we will start by covering the concept of variables and other universal programming constructs. Then, within a few chapters, you will be able to create full games, of your own design, on Roblox.

In this chapter, we're going to cover the following main topics:

  • Creating variables and conditionals
  • Declaring and using...