Book Image

Unity 2022 Mobile Game Development - Third Edition

By : John P. Doran
Book Image

Unity 2022 Mobile Game Development - Third Edition

By: John P. Doran

Overview of this book

Unity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, Third Edition, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features. This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you’ll delve into various essential aspects needed to successfully create and publish your game. You’ll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. Additionally, you’ll gain valuable insights into player preferences and behavior using Unity's analytics tools. You’ll also explore features of augmented reality in Unity 2022, enhancing your game's appeal. By the end of this book, you’ll be well-equipped to reap the power of Unity 2022 to build, optimize, and publish robust cross-platform mobile games with C#, as well as widening your skill set and enhancing your credentials as a game developer.
Table of Contents (21 chapters)
1
Part 1: Gameplay/Development Setup
4
Part 2: Mobile-Specific Features
11
Part 3: Game Feel/Polish

Using postprocessing effects

One of the ways that we can improve the visual quality of our game with little effort is by using postprocessing effects (previously called Image Effects). Postprocessing is the process of applying filters and other effects to what the camera will draw (the image buffer) before it is displayed on screen.

Unity includes a number of effects in its freely available postprocessing stack. Unity’s postprocessing stack is a set of visual effects that can be applied to the rendered images in a game or application to enhance the overall visual quality. These effects can include things like color grading, depth of field, motion blur, ambient occlusion, and more. By using the postprocessing stack, developers can easily add these effects to their games without having to create them from scratch.

The term “stack” is used to emphasize that these effects are designed to be used together, in a layered manner, to achieve a desired visual style...