Book Image

Unity 2022 Mobile Game Development - Third Edition

By : John P. Doran
Book Image

Unity 2022 Mobile Game Development - Third Edition

By: John P. Doran

Overview of this book

Unity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, Third Edition, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features. This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you’ll delve into various essential aspects needed to successfully create and publish your game. You’ll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. Additionally, you’ll gain valuable insights into player preferences and behavior using Unity's analytics tools. You’ll also explore features of augmented reality in Unity 2022, enhancing your game's appeal. By the end of this book, you’ll be well-equipped to reap the power of Unity 2022 to build, optimize, and publish robust cross-platform mobile games with C#, as well as widening your skill set and enhancing your credentials as a game developer.
Table of Contents (21 chapters)
1
Part 1: Gameplay/Development Setup
4
Part 2: Mobile-Specific Features
11
Part 3: Game Feel/Polish

Generating release builds for app stores

We exported copies of our game previously in Chapter 2, Project Setup for Android and iOS Development, but there are some additional steps that we should do before actually releasing the game on an app store:

  1. The first step will be to confirm you are currently ready to deploy your project to the mobile platform of choice. You can check this by going into the Build Settings menu by navigating to File | Build Settings.
  2. From there, you should see the Unity logo to the right of the Android or iOS selection depending on the platform you wish to build for. If it is not at the correct platform, select that platform you wish to build to and then click the Switch Platform button and wait for it to finish reimporting the assets for the project:
Figure 13.1 – The Build Settings menu

Figure 13.1 – The Build Settings menu

  1. After confirming whether we are building for Android or iOS, open up the Player settings menu by clicking on the Player...