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  • Book Overview & Buying Unity 2022 Mobile Game Development
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Unity 2022 Mobile Game Development

Unity 2022 Mobile Game Development - Third Edition

By : John P. Doran
5 (10)
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Unity 2022 Mobile Game Development

Unity 2022 Mobile Game Development

5 (10)
By: John P. Doran

Overview of this book

Unity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, Third Edition, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features. This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you’ll delve into various essential aspects needed to successfully create and publish your game. You’ll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. Additionally, you’ll gain valuable insights into player preferences and behavior using Unity's analytics tools. You’ll also explore features of augmented reality in Unity 2022, enhancing your game's appeal. By the end of this book, you’ll be well-equipped to reap the power of Unity 2022 to build, optimize, and publish robust cross-platform mobile games with C#, as well as widening your skill set and enhancing your credentials as a game developer.
Table of Contents (21 chapters)
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1
Part 1: Gameplay/Development Setup
4
Part 2: Mobile-Specific Features
11
Part 3: Game Feel/Polish

Resolution-Independent UI

When working on mobile devices, one of the things that you’ll need to spend a fair bit of time on is the user interface (UI). Unlike when developing projects for a PC, where you only need to care about a single resolution or aspect ratio, there are many different devices out there with different resolutions and aspect ratios when building for mobile. For instance, we have phones that can fit in one of our pockets, and also tablets, which are huge. Not only that but mobile games can also be played horizontally or vertically. Some new phones even allow you to fold them to either increase or decrease the screen size dynamically.

A graphical user interface (GUI) is the way that players interact with games. You’ve actually used a GUI in all of the previous chapters (the Unity Editor) and also when interacting with your operating system. Without a GUI of some sort, the only way you’d be able to interact with a computer is with a command-line...

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Unity 2022 Mobile Game Development
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