With the character ready to be animated, it's time to add some movements to the robot. Animation is a complex and huge subject and would be better explained in a book dedicated exclusively to animation. But it doesn't mean that we can't explore some basic concepts and tools to create movement for the robot. The final animation of this project will be created in LuxRender by using light groups, but it could use some movements on the robot to extend the project.
An animation is nothing more than a series of still images played in a sequence. If the speed of the played images reaches a certain speed, your brain starts to view the image as an animation. This limit is approximately 24 images per second. In Blender, each still image from an animation is called a frame. How can we create this series of images to create an animation?
There is a special type of frame called keyframe, which can mark a change in the position of any property of an object. When the animation...