With YafaRay and Python installed, we can begin working on the environment for the weapon. When the objective of the project is to show an object like our Incredible Machine, one of the best environments to use is a Studio Setup. It works much like a photography studio with an infinite background and a light setup that shows most of the object and reflective parts. The modeling of a scene like this is quite simple, and it only requires a bended plane that will work as the background of the studio. Before anything, place the weapon models into a separated layer to avoid any confusion with the modeling.
There are several ways to add the plane to the scene, and the easiest one is made with a mesh cylinder. Add a mesh cylinder to the scene, as shown in the following image:
Turn the Cap Ends button off. It is located at the bottom of the cylinder creation menu. This will add a cylinder with no planes at the ends of the object.
In edit mode, select only a quarter...