Book Image

HTML5 Game Development with GameMaker

By : Jason Lee Elliott
Book Image

HTML5 Game Development with GameMaker

By: Jason Lee Elliott

Overview of this book

The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily.HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. This book utilizes GameMaker's powerful scripting language allowing you to create your first game in no time. With this guide you will develop a thorough skill set and a coherent understanding of the tools to develop games of increasing complexity, gradually enhancing your coding abilities and taking them to a whole new level. The GameMaker Studio environment allows you to jump right into building browser based games quickly and releasing them online. The chapters focus on core practical elements, such as, artificial intelligence and creating challenging boss battles. This book guides you on how to use advanced features easily and effectively, these include, data structures and demonstrating how to create rigid body physics with simple explanations and visual examples. By the end of this book you will have an in-depth knowledge of developing and publishing online social browser based games with GameMaker.
Table of Contents (16 chapters)
HTML5 Game Development with GameMaker
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Setting up the software


In order to use this book, we need to have a few pieces of software. Firstly, we need an HTML5 compliant browser, such as Mozilla Firefox, Microsoft Internet Explorer 9.0, or for the best results, Google Chrome. Secondly, we need to purchase and install GameMaker: Studio Professional with the HTML5 export module. Once we have all of that we can start making games!

Note

Please be aware that GameMaker: Studio Professional and the HTML5 export module are two separate items, and you will need to own both in order to create games for the web.

  1. Purchase and download GameMaker: Studio Professional and the HTML5 export module from https://www.yoyogames.com/buy/studio/professional.

  2. Once they have been downloaded, run the program GMStudio-Installer.exe.

  3. Follow the onscreen instructions and then launch the program.

  4. Enter your license key. This will unlock the software and the modules that have been purchased.

GameMaker: Studio is ready to go, so let's start a project!

  1. In the New Project window, select the New tab. It should look like the preceding screenshot.

  2. GameMaker: Studio manages projects by creating folders for each resource along with a project file. For this you will want to specify a directory where the game files are to be stored. Set the Project Name field to Chapter_01 and click on Create.