Book Image

HTML5 Game Development with GameMaker

By : Jason Lee Elliott
Book Image

HTML5 Game Development with GameMaker

By: Jason Lee Elliott

Overview of this book

The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily.HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. This book utilizes GameMaker's powerful scripting language allowing you to create your first game in no time. With this guide you will develop a thorough skill set and a coherent understanding of the tools to develop games of increasing complexity, gradually enhancing your coding abilities and taking them to a whole new level. The GameMaker Studio environment allows you to jump right into building browser based games quickly and releasing them online. The chapters focus on core practical elements, such as, artificial intelligence and creating challenging boss battles. This book guides you on how to use advanced features easily and effectively, these include, data structures and demonstrating how to create rigid body physics with simple explanations and visual examples. By the end of this book you will have an in-depth knowledge of developing and publishing online social browser based games with GameMaker.
Table of Contents (16 chapters)
HTML5 Game Development with GameMaker
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introducing the image editor


One of the big benefits of developing with GameMaker: Studio is that it has an in-built Image Editor for creating sprites and backgrounds. This editor may appear to be very basic but there are a lot of excellent tools available to use. There are a variety of different drawing tools including the standard tools such as pencil, eraser, and fill. One very useful and unique feature in the editor is the ability to paint with both mouse buttons. The Colors | Left and Colors | Right color options, as seen in the following image, indicate the color that will be used depending on whether the left or right mouse button is being used. We can also adjust a wide range of things through the Transform and Image menus. The Transform menu contains the ability to affect the size and placement of the pixels in the image. The Image menu contains the image alteration tools such as the ability to change the color, blur the image, and add glows.

Rather than talking about the image...