Book Image

HTML5 Game Development with GameMaker

By : Jason Lee Elliott
Book Image

HTML5 Game Development with GameMaker

By: Jason Lee Elliott

Overview of this book

The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily.HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. This book utilizes GameMaker's powerful scripting language allowing you to create your first game in no time. With this guide you will develop a thorough skill set and a coherent understanding of the tools to develop games of increasing complexity, gradually enhancing your coding abilities and taking them to a whole new level. The GameMaker Studio environment allows you to jump right into building browser based games quickly and releasing them online. The chapters focus on core practical elements, such as, artificial intelligence and creating challenging boss battles. This book guides you on how to use advanced features easily and effectively, these include, data structures and demonstrating how to create rigid body physics with simple explanations and visual examples. By the end of this book you will have an in-depth knowledge of developing and publishing online social browser based games with GameMaker.
Table of Contents (16 chapters)
HTML5 Game Development with GameMaker
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Manufacturing art assets


More often than not, when creating a game, the majority of the art assets will be created in an external program and it will need to be imported. It is true that GameMaker: Studio does have an in-built image editor that we will investigate later, but its capabilities are fairly limited. It's perfect for creating simple art, but there are many other tools that provide us with much more advanced techniques for creating complex art.

There are many popular software options you might want to consider. The most full featured option and the most expensive is Adobe Photoshop , which is the preferred option for most professional artists and can be purchased at http://www.photoshop.com/. A free alternative with many similar capabilities is GIMP, downloadable at http://www.gimp.org/. Both these packages offer a full suite of advanced tools for creating images. There are also many other simpler tools available, such as Pickle http://www.pickleeditor.com/, Spriter http://www...