We have learned basic concepts and techniques for multimedia programming with Pure Data in the previous chapters. It covers the major tasks that interactive media artists/designers may encounter in their creative practices. Before we conclude the book, we present a number of external libraries that are not included in the standard pd-extended package. The libraries are common in the interactive media communities that greatly enhance the capabilities of Pure Data. We'll cover the topics on:
Integrating with OpenCV
Working with the Microsoft Kinect camera
To work on with the OpenCV examples, you need a webcam for your computer. For the Kinect examples, you need to have the Microsoft Xbox Kinect camera (http://www.xbox.com/en-US/kinect) together with the A/C power adapter.