Book Image

Android Programming with Kotlin for Beginners

By : John Horton
5 (1)
Book Image

Android Programming with Kotlin for Beginners

5 (1)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (33 chapters)
Android Programming with Kotlin for Beginners
Contributors
Preface
Index

OOP and inheritance


We have seen how we can reuse our own code, and other people's code, by instantiating/creating objects from classes. But this whole OOP thing goes even further than that.

What if there is a class that has loads of useful functionality in it, but is not exactly what we want? Think about when we wrote the Carrier class. It was so close to the Destroyer class that we could have almost copy-and-pasted it. We can inherit from a class, and then further refine or add to how it works and what it does.

You might be surprised to hear that we have done this already. In fact, we have done this with every single app we have created. When we use the : syntax, we are inheriting. You may recall this code from the MainActivity class:

class MainActivity : AppCompatActivity() {

Here, we are inheriting from the AppCompatActivity class all its functionality – or, more specifically, all the functionality that the designers of the class want us to have access to.

We can even override a function...