Book Image

Android Programming for Beginners - Third Edition

By : John Horton
Book Image

Android Programming for Beginners - Third Edition

By: John Horton

Overview of this book

Do you want to make a career in programming but don’t know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you’ll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You’ll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you’ll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (30 chapters)

Basic classes app

The generals who will be using our app will need more than one Soldier object. In the app that we are about to build, we will instantiate and use multiple objects. We will also demonstrate using the dot operator on variables and methods to show that different objects have their very own instance variables.

You can get the completed code for this example in the code download. It is in the Chapter 10/Basic Classes folder. But it is most useful to read on to create your own working example.

Create a project with the Empty Activity template. Call the application Basic Classes. Now we will create a new class called Soldier:

  1. Right-click the com.yourdomain.basicclasses (or whatever your package name is) folder in the project explorer window.
  2. Select New | Java Class.
  3. In the Name: field, type Soldier and press the Enter key.

The new class is created for us with a code template ready to put our implementation within, just as the next code shows...