Book Image

Android Programming for Beginners - Third Edition

By : John Horton
Book Image

Android Programming for Beginners - Third Edition

By: John Horton

Overview of this book

Do you want to make a career in programming but don’t know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you’ll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You’ll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you’ll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (30 chapters)

Publishing

You easily know enough to design your own app. You could even just make some modifications to one of the apps from this book.

I decided not to include a step-by-step guide to publishing on Google's Play Store because the steps are not complicated. They are, however, quite in-depth and a little laborious. Most of the steps involve entering personal information about you and your app as well as images. Such a tutorial would read something like this:

  1. Fill this text box.
  2. Now fill that text box.
  3. Upload this image.
  4. And so on.

Not much fun, and not very useful.

To get started, you just need to visit https://play.google.com/apps/publish and pay a modest one-off fee (around $25, depending on your region's currency). This allows you to publish games for life.

Note

If you want a checklist for publishing, take a look at this link, https://developer.android.com/distribute/best-practices/launch/launch-checklist.html, but you will find...