Book Image

Hands-On Object-Oriented Programming with C#

By : Raihan Taher
Book Image

Hands-On Object-Oriented Programming with C#

By: Raihan Taher

Overview of this book

Object-oriented programming (OOP) is a programming paradigm organized around objects rather than actions, and data rather than logic. With the latest release of C#, you can look forward to new additions that improve object-oriented programming. This book will get you up to speed with OOP in C# in an engaging and interactive way. The book starts off by introducing you to C# language essentials and explaining OOP concepts through simple programs. You will then go on to learn how to use classes, interfacesm and properties to write pure OOP code in your applications. You will broaden your understanding of OOP further as you delve into some of the advanced features of the language, such as using events, delegates, and generics. Next, you will learn the secrets of writing good code by following design patterns and design principles. You'll also understand problem statements with their solutions and learn how to work with databases with the help of ADO.NET. Further on, you'll discover a chapter dedicated to the Git version control system. As you approach the conclusion, you'll be able to work through OOP-specific interview questions and understand how to tackle them. By the end of this book, you will have a good understanding of OOP with C# and be able to take your skills to the next level.
Table of Contents (16 chapters)

Summary

Every time Microsoft announces a new release of the C# programming language, I get excited to see what they are bringing to the table, and every time, I am impressed with the results. C# 8 was no exception. The nullable reference type in particular is an amazing feature because it allows us to prevent a very common exception. Async streams are another fantastic feature, especially for the development of IoT. Ranges, interface members, switch expressions, and all the other additions are small steps towards significant progress. New features such as these make a developer's life much easier, and bring benefits to businesses by reducing software crashes. In the next chapter, we are going to discuss design principles and different design patterns.