Book Image

Hands-On Object-Oriented Programming with C#

By : Raihan Taher
Book Image

Hands-On Object-Oriented Programming with C#

By: Raihan Taher

Overview of this book

Object-oriented programming (OOP) is a programming paradigm organized around objects rather than actions, and data rather than logic. With the latest release of C#, you can look forward to new additions that improve object-oriented programming. This book will get you up to speed with OOP in C# in an engaging and interactive way. The book starts off by introducing you to C# language essentials and explaining OOP concepts through simple programs. You will then go on to learn how to use classes, interfacesm and properties to write pure OOP code in your applications. You will broaden your understanding of OOP further as you delve into some of the advanced features of the language, such as using events, delegates, and generics. Next, you will learn the secrets of writing good code by following design patterns and design principles. You'll also understand problem statements with their solutions and learn how to work with databases with the help of ADO.NET. Further on, you'll discover a chapter dedicated to the Git version control system. As you approach the conclusion, you'll be able to work through OOP-specific interview questions and understand how to tackle them. By the end of this book, you will have a good understanding of OOP with C# and be able to take your skills to the next level.
Table of Contents (16 chapters)

Creational design patterns

In OOP, where all things are treated as objects, it's very important to keep track of how an object is created and managed. If a developer doesn't pay much attention to this topic, the objects of the software could make the software fragile and coupled. It's important to maintain the objects appropriately to keep the application easily extendable. Creational design patterns are patterns that help create objects in a manner where the most common problems regarding object creation can be avoided.

There are two main concepts that exist in creational design patterns:

  • Encapsulating knowledge about the concrete classes the system uses
  • Hide creating and combining instances of the concrete classes

Creational design patterns are classified into object-creational patterns and class-creational patterns, in which object-creational patterns deal...