This chapter covers classes and objects, the most important building blocks of OOP. These are the two things that we should learn before jumping into any other topics in OOP. It is important to make sure that these concepts are clear in our minds before moving on to other ideas. In this chapter, we learned about what a class is and why it's needed in OOP. We also looked at how to create a class in C# and how to define an object. After that, we looked at the relationship between classes and objects and how to instantiate a class and use it. We also talked about variables and methods in a class. Lastly, we covered the four pillars of OOP. In the next chapter, we will learn more about inheritance and class hierarchy.
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Book Overview & Buying
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Table Of Contents
Hands-On Object-Oriented Programming with C#
By :
Hands-On Object-Oriented Programming with C#
By:
Overview of this book
Object-oriented programming (OOP) is a programming paradigm organized around objects rather than actions, and data rather than logic. With the latest release of C#, you can look forward to new additions that improve object-oriented programming.
This book will get you up to speed with OOP in C# in an engaging and interactive way. The book starts off by introducing you to C# language essentials and explaining OOP concepts through simple programs. You will then go on to learn how to use classes, interfacesm and properties to write pure OOP code in your applications. You will broaden your understanding of OOP further as you delve into some of the advanced features of the language, such as using events, delegates, and generics. Next, you will learn the secrets of writing good code by following design patterns and design principles. You'll also understand problem statements with their solutions and learn how to work with databases with the help of ADO.NET. Further on, you'll discover a chapter dedicated to the Git version control system. As you approach the conclusion, you'll be able to work through OOP-specific interview questions and understand how to tackle them.
By the end of this book, you will have a good understanding of OOP with C# and be able to take your skills to the next level.
Table of Contents (16 chapters)
Preface
Overview of C# as a Language
Hello OOP - Classes and Objects
Implementation of OOP in C#
Object Collaboration
Exception Handling
Events and Delegates
Generics in C#
Modeling and Designing Software
Visual Studio and Associated Tools
Exploring ADO.NET with Examples
New Features in C# 8
Understanding Design Patterns and Principles
Git - The Version Control System
Prepare Yourself - Interviews and the Future
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