Book Image

Hands-On Object-Oriented Programming with C#

By : Raihan Taher
Book Image

Hands-On Object-Oriented Programming with C#

By: Raihan Taher

Overview of this book

Object-oriented programming (OOP) is a programming paradigm organized around objects rather than actions, and data rather than logic. With the latest release of C#, you can look forward to new additions that improve object-oriented programming. This book will get you up to speed with OOP in C# in an engaging and interactive way. The book starts off by introducing you to C# language essentials and explaining OOP concepts through simple programs. You will then go on to learn how to use classes, interfacesm and properties to write pure OOP code in your applications. You will broaden your understanding of OOP further as you delve into some of the advanced features of the language, such as using events, delegates, and generics. Next, you will learn the secrets of writing good code by following design patterns and design principles. You'll also understand problem statements with their solutions and learn how to work with databases with the help of ADO.NET. Further on, you'll discover a chapter dedicated to the Git version control system. As you approach the conclusion, you'll be able to work through OOP-specific interview questions and understand how to tackle them. By the end of this book, you will have a good understanding of OOP with C# and be able to take your skills to the next level.
Table of Contents (16 chapters)

Summary

In this chapter, you learned the basics of how to model and design your software using UML diagrams. This is very important for every software developer, because we need to be able to communicate with businesses and vice versa. You will also find that these diagrams are useful when discussing systems with other developers or software architects. We haven't covered all the different diagrams that are available for modeling and designing software in this chapter, because this is beyond the scope of this book. We covered class diagrams, use case diagrams, and sequence diagrams in this chapter. We saw an example of each of these diagrams and looked at how to draw them.

In the next chapter, we will look at how to work with Visual Studio. We will see some tips and tricks that will help you increase your productivity while working with Visual Studio.

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