Book Image

Build Your Own Programming Language

By : Clinton L. Jeffery
Book Image

Build Your Own Programming Language

By: Clinton L. Jeffery

Overview of this book

The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software. In this book, you’ll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you’ll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We’ll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language. By the end of this book, you’ll be able to build and deploy your own domain-specific languages, capable of compiling and running programs.
Table of Contents (25 chapters)
1
Section 1: Programming Language Frontends
7
Section 2: Syntax Tree Traversals
13
Section 3: Code Generation and Runtime Systems
21
Section 4: Appendix

Chapter 9: Intermediate Code Generation

After the semantic analysis is complete, you can contemplate how to execute the program. For compilers, the next step is to produce a sequence of machine-independent instructions called intermediate code. This is usually followed by an optimization phase and final code generation for a target machine. This chapter will show you how to generate intermediate code by looking at examples for the Jzero language. After several chapters where you learned how to write tree traversals that analyze and add information to the syntax tree constructed from the input, the exciting thing about this chapter is that the tree traversals in it begin the process of constructing the compiler's output.

This chapter covers the following main topics:

  • Preparing to generate code
  • Defining an intermediate code instruction set
  • Generating code for expressions
  • Generating code for control flow

It is time to start by gaining some perspective...