Book Image

Learn WinUI 3.0

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3.0

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Chapter 8: Building WinUI Apps with .NET 5

WinUI allows developers to create a new project with C# targeting either the UWP platform or .NET 5. This chapter will explore the new WinUI in Desktop project type built on .NET 5. The WinUI in Desktop project has the same application model as WPF projects. We will learn how it differs from the traditional WinUI in UWP platform project. Projects that target .NET 5 have the advantage of being able to directly reference other .NET 5 libraries. We will explore this and show you how to create your own .NET 5 control library. Finally, we will look at the packaging project that is included with a WinUI in Desktop solution.

In this chapter, we will cover the following topics:

  • Creating a new WinUI in Desktop project
  • Discovering the differences between WinUI in Desktop and WinUI in UWP projects
  • Creating a .NET 5 library and using it from a WinUI in Desktop project
  • Exploring the packaging project included with the WinUI in Desktop...