Book Image

Learn WinUI 3.0

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3.0

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Creating a SQLite data store

Until now, the My Media Collection project has only been working with data stored inside in-memory collections. This means that every time the app is closed, all the user's data is lost. It has also meant calling a method to populate all the lists with hardcoded seed data with every launch.

In the previous chapter, we took the first step in creating a maintainable data service for the application. By creating a data service class that implements IDataService, no changes will be required in the ViewModel classes. This section will focus on creating a new SqliteDataService class so that you can use SQLite for data access. The starting code for this chapter can be found on GitHub at https://github.com/PacktPublishing/-Learn-WinUI-3.0/tree/master/Chapter06/Start.

What is SQLite?

SQLite (found at https://sqlite.org/) is a SQL-based database that is frequently used by mobile apps and small desktop applications. It is a popular choice because it...