Book Image

Learn WinUI 3.0

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3.0

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Using the UWP MapControl in WPF

In Chapter 9, Enhancing Applications with the Windows Community Toolkit, we explored MapControl for WPF and WinForms in the WCT sample application. In this section, we are going to add this MapControl to a WPF project that allows users to set the current position of the interactive map to several points of interest throughout the world. Let's get started:

  1. Add a WPF Application or WPF App (.NET Framework) project to the solution and name it XamlIslandsSample.WpfMaps.
  2. Open NuGet Package Manager and add the Microsoft.Toolkit.Wpf.UI.Controls package to the new project.
  3. Before we can begin working with maps, we will need a map authentication key from Bing Maps. There is no Azure Maps SDK for Windows at the time of writing. The API key must currently be generated in the Bing Maps portal. Get started at https://www.bingmapsportal.com/. If you don't have a developer account yet, create one. If you already have one, you can sign in now...