Book Image

Learn WinUI 3.0

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3.0

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Chapter 10: Modernizing Existing Win32 Applications with XAML Islands

There are many enterprise applications built on WinForms and WPF that are central to operations at companies across the globe. It's not always easy or practical to rewrite an entire application on a new platform. When it comes to migrating legacy Windows applications, there are some incremental migration options available to developers.

By leveraging XAML Islands in WinForms and WPF, developers can host WinRT controls in Win32 applications. There are several XAML Islands wrapped controls in the Windows Community Toolkit, including WebView2, MapControl, and InkCanvas. There is also a generic host control that can be configured to host any other WinRT control.

In this chapter, we will cover the following topics:

  • Learning about XAML Islands and why you would want to leverage it in your Win32 applications
  • How to add a WinRT control to a WPF project with XAML Islands
  • How to add a WinRT Control...