Book Image

Learn WinUI 3.0

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3.0

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Chapter 11: Debugging WinUI Applications with Visual Studio

Good debugging skills are essential for developers. While .NET developers need to know how to use things such as breakpoints and the Output and Immediate windows, WinUI debugging adds another set of tools and techniques to learn. There are issues that can arise in the UI layer with data binding, layout, and resources. You will learn how to use the Live Visual Tree, the Live Property Explorer, and how to discover data binding errors with Visual Studio's XAML Binding Failures window.

In this chapter, we will cover the following topics:

  • How to debug WinUI applications and work with breakpoints in ViewModels and service classes
  • How to debug data binding problems with the XAML Binding Failures window in Visual Studio and avoid common problems binding to collections
  • How to use the Live Visual Tree window in Visual Studio to find layout problems in your XAML
  • How to use the Live Property Explorer to get...