Book Image

Learn WinUI 3.0

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3.0

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Section 2: Extending WinUI and Modernizing Applications

In this section, you build on what has been learned about WinUI application development, and expand on it with design concepts, platform options, and open source libraries. The Fluent Design system that is native to WinUI controls provides Windows application users with a familiar look and feel. You will learn how to bring this same design to desktop applications by building WinUI 3.0 applications on the .NET 5 platform. Finally, readers will explore the Windows Community Toolkit (WCT), a series of open source packages that expand on the controls available to WinUI developers. The XAML Islands controls in the WCT can even bring native WinUI controls to existing WPF and WinForms desktop applications.

This section comprises the following chapters:

  • Chapter 7, Fluent Design System for Windows Applications
  • Chapter 8, Building WinUI Applications with .NET 5
  • Chapter 9, Enhancing Applications with the Windows Community...