Book Image

WebGL HOTSHOT

By : Mitch Williams
Book Image

WebGL HOTSHOT

By: Mitch Williams

Overview of this book

Table of Contents (17 chapters)
WebGL HOTSHOT
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Mission accomplished


Most of the demonstrations here have focused on simple aspects of rendering: reflection, refraction, normal mapping, and rendering to a texture map to build more complex architecture or mechanical applications. Together, these compose some of the more difficult yet impressive techniques in 3D computer graphics.