Book Image

UX for the Web

By : Marli Ritter, Cara Winterbottom
Book Image

UX for the Web

By: Marli Ritter, Cara Winterbottom

Overview of this book

If you want to create web apps that are not only beautiful to look at, but also easy to use and fully accessible to everyone, including people with special needs, this book will provide you with the basic building blocks to achieve just that. The book starts with the basics of UX, the relationship between Human-Centered Design (HCD), Human-Computer Interaction (HCI), and the User-Centered Design (UCD) Process; it gradually takes you through the best practices to create a web app that stands out from your competitors. You’ll also learn how to create an emotional connection with the user to increase user interaction and client retention by different means of communication channels. We’ll guide you through the steps in developing an effective UX strategy through user research and persona creation and how to bring that UX strategy to life with beautiful, yet functional designs that cater for complex features with micro interactions. Practical UX methodologies such as creating a solid Information Architecture (IA), wireframes, and prototypes will be discussed in detail. We’ll also show you how to test your designs with representative users, and ensure that they are usable on different devices, browsers and assistive technologies. Lastly, we’ll focus on making your web app fully accessible from a development and design perspective by taking you through the Web Content Accessibility Guidelines (WCAG).
Table of Contents (19 chapters)
Title Page
About the Authors
About the Authors
About the Reviewer
Customer Feedback

Designing for responsiveness and accessibility

Design takes place in the real world, which is messy. In creating a website, the ideal is to create an experience that all potential users will find enjoyable and usable.

We've indicated how you should consider the fact that people will interact with your designs in unexpected ways. Taking this further, we need to consider responsiveness and accessibility.

We've already discussed responsiveness briefly. This refers to people accessing your website using different devices, browsers, and operating systems. Your website will potentially look and behave differently in each of these contexts. If you control the experience by designing for these different contexts, then you can deliver a good experience no matter the context. We will discuss this in detail in Chapter 8, Build your Product.

Designing for accessibility means making sure that anyone who wants to access your website can do so. This includes people with disabilities or injuries that make...