Book Image

Get Set Procreate 5

By : Samadrita Ghosh
Book Image

Get Set Procreate 5

By: Samadrita Ghosh

Overview of this book

Procreate is robust, industry-grade painting software that is extremely versatile yet an affordable alternative to subscription-based applications. If you're new to Procreate, Get Set Procreate 5 will help you get up to speed with creating professional illustrations in no time. Complete with step-by-step instructions, detailed explanations, and practical application guidelines, this easy-to-follow guide will cover the ins and outs of Procreate 5.2 and show you how to use each feature effectively. You'll learn how to draw using assistive tools, apply effects, create animations, and develop amazing artwork by implementing the skills learned throughout the book. Once you've got to grips with the new features of Procreate 5 for creating beautiful illustrations, animations, and graphics, you'll be able to explore the tools at your disposal and even create your own brushes, shortcuts, and menus to work efficiently. By the end of this Procreate book, you'll be able to navigate the application confidently and take your artwork to a new level.
Table of Contents (22 chapters)
1
Part 1: UI Overview
7
Part 2: Utility and an In-Depth Discussion of Utility and Features
18
Part 3: Illustration Tips

Painting on 3D Models

Through the course of this book, we have explored Procreate as a robust tool for 2D painting. This chapter will cover the final function of the app, which goes beyond a two-dimensional canvas and allows you to paint on 3D objects. In the latest version – Procreate 5.2 – developers introduced a feature that lets you import 3D models into the gallery and paint on top of them.

In this chapter, we will look in depth at what makes 3D painting unique and how the familiar interface of Procreate is modified for a task beyond 2D illustration.

We’re going to cover the following broad topics in this chapter:

  • Opening a 3D model
  • Understanding 3D models
  • Using the 3D interface
  • Working with layers in 3D
  • Transforming graphics on a 3D model
  • Modifying the environment using Lighting Studio
  • Exporting from a 3D canvas