Book Image

Get Set Procreate 5

By : Samadrita Ghosh
Book Image

Get Set Procreate 5

By: Samadrita Ghosh

Overview of this book

Procreate is robust, industry-grade painting software that is extremely versatile yet an affordable alternative to subscription-based applications. If you're new to Procreate, Get Set Procreate 5 will help you get up to speed with creating professional illustrations in no time. Complete with step-by-step instructions, detailed explanations, and practical application guidelines, this easy-to-follow guide will cover the ins and outs of Procreate 5.2 and show you how to use each feature effectively. You'll learn how to draw using assistive tools, apply effects, create animations, and develop amazing artwork by implementing the skills learned throughout the book. Once you've got to grips with the new features of Procreate 5 for creating beautiful illustrations, animations, and graphics, you'll be able to explore the tools at your disposal and even create your own brushes, shortcuts, and menus to work efficiently. By the end of this Procreate book, you'll be able to navigate the application confidently and take your artwork to a new level.
Table of Contents (22 chapters)
1
Part 1: UI Overview
7
Part 2: Utility and an In-Depth Discussion of Utility and Features
18
Part 3: Illustration Tips

Working with layers in 3D

Layers are an interesting subject when it comes to 3D painting. Although they look similar to those in 2D, 3D layers function differently. In this section, we will familiarize ourselves with the various layer functions in a 3D canvas.

Texture sets

When you open the Layers panel in a 3D canvas, you will see layer “groups,” corresponding to each separate component of a 3D model. These groups are called texture sets. Each texture set is indicated with a label. The following screenshot shows a model with two texture sets, Trucks and Board:

Figure 15.13 : Texture sets

If the model is a simple one, you will find fewer texture sets and vice versa. Components that share the same UV map come under the same set and share a common base layer.

Meshes

Each texture set has associated meshes. You can think of these as “subcomponents.” For example, the Trucks texture set in the following screenshot has the Trucks...