Book Image

OUYA Game Development by Example

By : John Donovan
Book Image

OUYA Game Development by Example

By: John Donovan

Overview of this book

The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of imagination. OUYA Game Development by Example uses a series of feature-based, step-by-step tutorials that teach beginners how to integrate essential elements into a game engine and then combine them to form a polished gaming experience.
Table of Contents (18 chapters)
OUYA Game Development by Example Beginner's Guide
About the Author
About the Reviewers


In this chapter, you created your first actual game. You programmed input code that the player can use to control their "character" (a marble, in this case) and added a goal zone that brings your player to the win screen as soon as they reach it. All of the code you've written so far has been pretty basic, but now that we've covered the fundamentals, we'll start delving into the more complex parts of what makes games fun and unique.

In the next chapter, you'll build your skills even further by turning simple game prototypes into advanced fun mechanics with the help of the OUYA controller's unique touch panel.