Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying OUYA Game Development by Example
  • Table Of Contents Toc
OUYA Game Development by Example

OUYA Game Development by Example

By : John Donovan
4 (3)
close
close
OUYA Game Development by Example

OUYA Game Development by Example

4 (3)
By: John Donovan

Overview of this book

The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of imagination. OUYA Game Development by Example uses a series of feature-based, step-by-step tutorials that teach beginners how to integrate essential elements into a game engine and then combine them to form a polished gaming experience.
Table of Contents (18 chapters)
close
close
OUYA Game Development by Example Beginner's Guide
Credits
About the Author
chevron up
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
2
Index

About the Author

Jack Donovan is a game developer and a co-founder of Team Aurora Games, an independent game studio located in Burlington, Vermont. He founded Team Aurora Games with a group of his college peers because they wanted an outlet for creative projects that could eventually evolve into fully marketable games. He has been coding games in the Unity game engine since 2010, and has been working with the OUYA console ever since the initial developer kit release in 2012.

He programs primarily in C#, C++, Objective-C, and JavaScript. He has extensive experience in the DirectX, XNA, and Unity libraries and has developed his own homemade engines as well.

He is also a passionate technical writer. He has contributed DIY/instructional articles to Wired.com and Popular Science magazine, covering several unique hardware and software projects.

He studied at Champlain College, which he graduated from in May 2014 with a Bachelor of Science degree in Game Programming.

When he's not making games, he loves playing them with friends and discovering new ideas and concepts. He's an avid music listener and coffee drinker, both of which helped make this book possible.

He can be reached at , and all of his present and future projects can be found at teamauroragames.com.

Visually different images
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
OUYA Game Development by Example
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon